Greetings Duelists!
We’re writing this to notify our users about the date and details of our balance patch ver. 7.5 update on July 15th, 2020, a Wednesday.
We’ll do try our best to offer you the best service and fastest updates.
Thanks.
[Balance Patch Notes]
- "Skull Tower" magic card
- before : Banish as many cards from both teams' Grave as the number of both teams' empty Hand slots from the top. Increase Ap for as many of your Field units as the activated card's level Ap is increased by the number of cards banished from your Grave +1. Increase Hp by the number of the cards banished from foe's Grave +1.
- after : Banish as many cards from your Grave as the number of your empty Hand slots from the top. Banish as many cards from foe's Grave as the number of foe's empty Hand slots from the top. Increase Ap for as many of your Field units as the activated card's level Ap is increased by the number of cards banished from your Grave. Increase Hp by the number of the cards banished from foe's Grave.
- "Call Water Nymph" magic card
- before : Call 2 Water Nymph units on your empty field slot next to activated card, then banish a third of magic cards (round down) from the bottom of your Grave. Increase Ap and Hp of called Water Nymph units by the amount of banished magic cards.
- after : Call 2 Water Nymph units on your empty field slot next to activated card, then banish all magic cards in foe's Grave. Increase Ap and Hp of called Water Nymph units by one-third of the amount of banished magic cards (round down).
- "Gust Wind" magic card
- before : Deal 10 ApDpHp chain damage on foe's field units, starting from first.
- after : Deal 11 ApDpHp chain damage on foe's field units, starting from first.
- "Rising Devils" magic card
- before : If there are 5 unit cards in your Grave, banish unit cards by 5 from the bottom of the Grave. Then, call Devil Soldier by 1 out of 5 banished unit cards on the field next to the activated card.
- after : If there are 4 unit cards in your Grave, banish unit cards by 4 from the bottom of the Grave. Then, call Devil Soldier by 1 out of 4 banished unit cards on the field next to the activated card.
- "Gray Lighthouse" land card
- before : cost (0 Lv)
- after : cost ○ (1 Lv)
- "Illusion Landscape" land card
- before : cost ○○○ (3 Lv)
- after : cost ○○ (2 Lv)
- "Wild Horse" unit card
- before : coin AC:+C1 / DC:none / HC:+C1
- after : coin AC:+C1 / DC:+C1 / HC:none
- "Ghost Horse" unit card
- before : coin AC:+C2 / DC:+C1 / HC:none
- after : coin AC:+C2 / DC:+C2 / HC:none
- "Scarlet Sisters" unit card
- before : stat AP:5 / DP:0 / HP:▼5
- after : stat AP:▼5 / DP:0 / HP:▼5
- "Armored Battleship" unit card
- before : stat AP:6 / DP:0 / HP:6
coin AC:+C2 / DC:+C2 / HC:none - after : stat AP:5 / DP:0 / HP:7
coin AC:+C3 / DC:+C3 / HC:none
- "General Napoleon" unit card
- before : coin AC:+C3 / DC:none / HC:none
- after : coin AC:+3C1 / DC:none / HC:none
- "War Machine" unit card
- before : coin AC:+2C2 / DC:none / HC:+C2
- after : coin AC:+C3 / DC:none / HC:+C2
댓글 없음:
댓글 쓰기